Changelog
Changelog:
1.6c
-Major bugfixes
-Level changes to improve playabillity (especially on level 2)
1.6b
-UI improvements
-Level select now shows a preview
-You now have an axe instead of a saw
1.6
-Upgraded storage API so that the game can now save progress on browser builds
-Added crouching
-Bugfixes
-Graphics improvements
-Changed some maps
1.5
-The earlier AI update made it possible for AI's to see behind themselves, this has now been fixed.
-Various changes to AI behavior, changes and fixes for the player animation
-Bugfixes
-Crates in level 4 are now sawable once again
1.4b
-Full AI rewrite, they can now shoot up ramps and are much less buggy
-Characters should no longer get stuck
-Level changes
-New level! (level 2). Watch out for the sniper!
-Soldiers no longer shoot themselves accidentally
-You can now walk with W and turn around with S
-New patrol routing system for soldiers on elevated terrain (level 3, level 2)
- Fixed missing blurb
-Fixed empty level
-Fixed a bug where the blurb for Level 2 would not display
-Fixed a bug where you couldn't progress from level 4 to level 5
1.3
-Rewrote AI pathfinding, it is now much more powerful
-Soldiers are now saw-able
-Added a new level (level 1) and another level in the works (level 2)
-Re-sorted levels by difficulty
-Improved tutorial level more
-Added restart keybind (shift+r)
-Fixed a while loop that was out of control
1.2
-Improved tutorial level, added A&D keys to rotate character
-Improved ambient sounds significantly
-Minor changes to level layout
1.1
-Fixed UI bugs, added Mac version
1.0
-Added core gameplay
Files
Get Resistance Total
Resistance Total
Resistance through sabotage. Blow things up and stay alive!
Status | In development |
Author | Nuclear_Diamond |
Genre | Strategy, Action |
Tags | 3D, Explosions, Game Jam, Historical, Physics, ragdolls |
Languages | English |
Accessibility | Interactive tutorial |
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