Big update! Now on Web! Major Bugfixes!

See more on the changelog...

Gameplay Experience:

The AIs have perfect aim, so if you don't react quickly when you alert them, they'll call for help and then you'll have to literally dodge bullets. You must be strategic about how you use your assets- wait for the saw to finish its work and risk detection,  use a pipe bomb to blow up your objective, getting the job done quickly but attracting all nearby soldiers, or use the pipe bomb as a distraction while you saw away in peace... It's all up to you!

Important:

If you can't save your progress, you have to enable webStorage on your browser. Sometimes blocking cookies will also block webstorage (at least on Firefox)

About:

My entry to the 'Chain Reaction' Game Jam. You play as a saboteur in WW2 France, using your pipe bombs and saw to halt the Axis invasion by causing physics-based destruction. Includes  Finite State Machine based AI, stealth mechanics and physics destruction.

Controls: 

Zoom In/Out: Mouse wheel

Switch between bomb/axe: Q,E 

Rotate Character While Idle: A,D

Walk: W

Turn Around:

Use bomb/Use Axe: Left Click

Move to Location: Right Click

Restart Level: Shift+R

Crouch: C

If you get stuck, just spam the move command (right click somewhere) until your character moves. It's a known bug, a fix is on the way. Fixed in 1.4?

Attribution:

Gunshot sound (CC-BY 4.0)- https://opengameart.org/content/light-machine-gun "Light Machine Gun" by KuraiWolf on OpenGameArt
Explosions (CC-BY 3.0/CC0) - https://opengameart.org/content/explosion-effects-and-more "Explosion effects and more" by Soluna Software on OpenGameArt
Explosion sound effect (CC-BY 3.0) - https://opengameart.org/content/big-explosion "Big Explosion" by the Blender Foundation (submitted by Lamoot)

Explosion FX: SimpleFX https://assetstore.unity.com/packages/vfx/particles/simple-fx-cartoon-particles-...

Download

Download
Old mac version 25 MB
Download
Old windows version 26 MB

Development log

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